function GetTitle({vPage}){ var vResult = ""; var vDefault = ""; vDefault += "Antarrea"; if(vPage <= 0){ vResult += vDefault; }else if(vPage == 1){ vResult += "Revolutions: Invading Nations"; }else if(vPage == 2){ vResult += "Revolutions: Rebellion Against the Fist"; }else if(vPage == 3){ vResult += "Revolutions: Return to Arms"; }else if(vPage == 4){ vResult += "Revolutions: Post Wars"; }else if(vPage == 5){ vResult += "Avia: Elemental Angel"; }else{ vResult += vDefault; } return ( {vResult} ); } function GetContentHeader({vPage}){ var vResult = ""; var vDefault = ""; vDefault += "Antarrea"; if(vPage <= 0){ vResult += vDefault; }else if(vPage == 1){ vResult += "Revolutions: Invading Nations"; }else if(vPage == 2){ vResult += "Revolutions: Rebellion Against the Fist"; }else if(vPage == 3){ vResult += "Revolutions: Return to Arms"; }else if(vPage == 4){ vResult += "Revolutions: Post Wars"; }else if(vPage == 5){ vResult += "Avia: Elemental Angel"; }else{ vResult += vDefault; } return(

{vResult}

); } function GetContent({vPage, vLevel}) { var vResult = ""; var vDefault = ""; vDefault = (
Revolutions: Invading Nations: Tactical RPG, 1st story arc.
Revolutions: Rebellion Against the Fist Tactical RPG, 2nd story arc.
Revolutions: Return to Arms: Tactical RPG, 3rd story arc.
Revoultions: Post Wars: Tactical RPG, 4th story arc.
Avia: Elemental Angel Avia: Elemental Angels: Adventure game with RPG elements.
); if(vPage == 0){ vResult = vDefault; }else if(vPage == 1){ vResult = (
Revolutions is a Tactical RPG with Invading Nations as its 1st story arc.
); }else if(vPage == 2){ vResult = (
Revolutions is a Tactical RPG with Rebellion Against the Fist as its 2nd story arc.
); }else if(vPage == 3){ vResult = (
Revolutions is a Tactical RPG with Return to Arms as its 3rd story arc.
); }else if(vPage == 4){ vResult = (
Revolutions is a Tactical RPG with Post Wars as its 4th story arc.
); }else if(vPage == 5){ vResult = (
Elemental Angels: An adventure game with RPG elements based in the Avia Nation.
); }else{ vResult = vDefault; } return ( vResult ); } //export {getContent}; function GetVersions({vPage}) { var vResult = ""; var vDefault = ( ); if(vPage == 0){ vResult = vDefault; }else if(vPage == 1){ vResult = ( ); }else if(vPage == 2){ vResult = ( ); }else if(vPage == 3){ vResult = ( ); }else if(vPage == 4){ vResult = ( ); }else if(vPage == 5){ vResult = ( ); }else{ vResult = vDefault; } return ( vResult ); }