function GetTitle({vPage}){
var vResult = "";
var vDefault = "";
vDefault += "Antarrea";
if(vPage <= 0){
vResult += vDefault;
}else if(vPage == 1){
vResult += "Revolutions: Invading Nations";
}else if(vPage == 2){
vResult += "Revolutions: Rebellion Against the Fist";
}else if(vPage == 3){
vResult += "Revolutions: Return to Arms";
}else if(vPage == 4){
vResult += "Revolutions: Post Wars";
}else if(vPage == 5){
vResult += "Avia: Elemental Angel";
}else{
vResult += vDefault;
}
return (
{vResult}
);
}
function GetContentHeader({vPage}){
var vResult = "";
var vDefault = "";
vDefault += "Antarrea";
if(vPage <= 0){
vResult += vDefault;
}else if(vPage == 1){
vResult += "Revolutions: Invading Nations";
}else if(vPage == 2){
vResult += "Revolutions: Rebellion Against the Fist";
}else if(vPage == 3){
vResult += "Revolutions: Return to Arms";
}else if(vPage == 4){
vResult += "Revolutions: Post Wars";
}else if(vPage == 5){
vResult += "Avia: Elemental Angel";
}else{
vResult += vDefault;
}
return(
{vResult}
);
}
function GetContent({vPage, vLevel}) {
var vResult = "";
var vDefault = "";
vDefault = (
Revolutions: Invading Nations: Tactical RPG, 1st story arc.
Revolutions: Rebellion Against the Fist Tactical RPG, 2nd story arc.
Revolutions: Return to Arms: Tactical RPG, 3rd story arc.
Revoultions: Post Wars: Tactical RPG, 4th story arc.
Avia: Elemental Angel Avia: Elemental Angels: Adventure game with RPG elements.
);
if(vPage == 0){
vResult = vDefault;
}else if(vPage == 1){
vResult = (
Revolutions is a Tactical RPG with Invading Nations as its 1st story arc.
);
}else if(vPage == 2){
vResult = (
Revolutions is a Tactical RPG with Rebellion Against the Fist as its 2nd story arc.
);
}else if(vPage == 3){
vResult = (
Revolutions is a Tactical RPG with Return to Arms as its 3rd story arc.
);
}else if(vPage == 4){
vResult = (
Revolutions is a Tactical RPG with Post Wars as its 4th story arc.
);
}else if(vPage == 5){
vResult = (
Elemental Angels: An adventure game with RPG elements based in the Avia Nation.
);
}else{
vResult = vDefault;
}
return (
vResult
);
}
//export {getContent};
function GetVersions({vPage}) {
var vResult = "";
var vDefault = (
);
if(vPage == 0){
vResult = vDefault;
}else if(vPage == 1){
vResult = (
);
}else if(vPage == 2){
vResult = (
);
}else if(vPage == 3){
vResult = (
);
}else if(vPage == 4){
vResult = (
);
}else if(vPage == 5){
vResult = (
);
}else{
vResult = vDefault;
}
return (
vResult
);
}